Lesson 1: The Impulse-Momentum
Change Theorem
Real-World
Applications
In a previous part of Lesson 1,
it was said that
In a collision, an object experiences a
force for a given amount of time which
results in its mass undergoing a change in
velocity (i.e., which results in a momentum change).
There are four physical quantities mentioned in the above
statement - force, time, mass, and velocity change. The
force multiplied by the time is known as the impulse and the
mass multiplied by the velocity change is known as the
change in momentum. The impulse experienced by an object is
always equal to the change in its momentum. In terms of
equations, this was expressed as
This is known as the impulse-momentum change theorem.
In
this part of Lesson 1, we will examine some real-world
applications of the impulse-momentum change theorem. We will
examine some physics in action in the real world. In
particular, we will focus upon
As an effort is made to apply the
impulse-momentum change theorem to a variety of real-world
situations, keep in mind that the attempt is to use the
equation as a guide to thinking about how an alteration in
the value of one variable might effect the value of another
variable.
The
Effect of Collision Time upon the
Force
First we will examine the importance of the collision
time in effecting the amount of force which an object
experiences during a collision. In a previous part of Lesson
1, it was mentioned that force and
time are inversely proportional. An object with 100
units of momentum must experience 100 units of impulse in
order to be brought to a stop. Any combination of force and
time could be used to produce the 100 units of impulse
necessary to stop an object with 100 units of momentum. This
is depicted in the table below.
Combinations of Force and
Time Required to Produce 100 units of
Impulse
|
Force
|
Time
|
Impulse
|
|
100
|
1
|
100
|
|
50
|
2
|
100
|
|
25
|
4
|
100
|
|
10
|
10
|
100
|
|
4
|
25
|
100
|
|
2
|
50
|
100
|
|
1
|
100
|
100
|
|
0.1
|
1000
|
100
|
Observe that the greater the time over which the
collision occurs, the smaller the force acting upon the
object. Thus, to minimize the effect of the force on an
object involved in a collision, the time must be increased;
and to maximize the effect of the force on an object
involved in a collision, the time must be decreased.
There are several real-world applications
of this phenomena. One example is the use of air bags in
automobiles. Air bags are used in automobiles because they
are able to minimize the effect of the force on an object
involved in a collision. Air bags accomplish this by
extending the time required
to stop the momentum of the driver and passenger. When
encountering a car collision, the driver and passenger tend
to keep moving in accord with Newton's first law. Their
motion carries them towards a windshield which results in a
large force exerted over a short time in order to stop their
momentum. If instead of hitting the windshield, the driver
and passenger hit an air bag, then the time duration of the
impact is increased. When hitting an object with some
give such as an air bag, the time duration might be
increased by a factor of 100. Increasing the time by a
factor of 100 will result in a decrease in force by a factor
of 100. Now that's physics in action.
The same principle explains why dashboards
are padded. If the air bags do not deploy (or are not
installed in a car), then the driver and passengers run the
risk of stopping their momentum by means of a collision with
the windshield or the dashboard. If the driver or passenger
should hit the dashboard, then the force and time required
to stop their momentum is exerted by the dashboard. Padded
dashboards provide some give in such a collision and
serve to extend the time duration of the impact, thus
minimizing the effect of the force. This same principle of
padding a potential impact area can be observed in
gymnasiums (underneath the basketball hoops), in
pole-vaulting pits, in baseball gloves and goalie mitts, on
the fist of a boxer, inside the helmet of a football player,
and on gymnastic mats. Now that's physics in action.
Fans
of boxing frequently observe this same principle of
minimizing the effect of a force by extending the time of
collision. When a boxer recognizes that he will be hit in
the head by his opponent, the boxer often relaxes his neck
and allows his head to move backwards upon impact. In the
boxing world, this is known as riding the punch. A
boxer rides the punch in order to extend the time of
impact of the glove with their head. Extending the time
results in decreasing the force and thus minimizing the
effect of the force in the collision. Merely increasing the
collision time by a factor of ten would result in a tenfold
decrease in the force. Now that's physics in action.
Nylon
ropes are used in the sport of rock-climbing for the same
reason. Rock climbers attach themselves to the steep cliffs
by means of nylon ropes. If a rock climber should lose her
grip on the rock, she will begin to fall. In such a
situation, her momentum will ultimately be halted by means
of the rope, thus preventing a disastrous fall to the ground
below. The ropes are made of nylon or similar material
because of its ability to stretch. If the rope is capable of
stretching upon being pulled taut by the falling climber's
mass, then it will apply a force upon the climber over a
longer time period. Extending the time over which the
climber's momentum is broken results in reducing the force
exerted on the falling climber. For certain, the rock
climber can appreciate minimizing the effect of the force
through the use of a longer time of impact. Now that's
physics in action.
In
racket and bat sports, hitters are often encouraged to
follow-through when striking a ball. High speed films of the
collisions between bats/rackets and balls have shown that
the act of following through serves to increase the time
over which a collision occurs. This increase in time must
result in a change in some other variable in the
impulse-momentum change theorem. Surprisingly, the variable
which is dependent upon the time in such a situation is
not the force. The force in hitting is dependent upon
how hard the hitter swings the bat or racket,
not the time of impact. Instead, the follow-through
increases the time of collision and subsequently contributes
to an increase in the velocity change of the ball. By
following through, a hitter can hit the ball in such a way
that it leaves the bat or racket with more velocity (i.e.,
the ball is moving faster). In tennis, baseball, racket
ball, etc., giving the ball a high velocity often leads to
greater success. Now that's physics in action.
You undoubtedly recall other
illustrations of this principle through some of the in-class
demonstrations. A water balloon was thrown high into the air
and successfully caught (i.e., caught without breaking). The
key to the success of the demonstration was to contact the
ball with outstretched arms and carry the ball for a meter
or more before finally stopping its momentum. The effect of
this strategy was to extend the time over which the
collision occurred and so reduce the force. This same
strategy is used by lacrosse players when catching the ball.
The ball is "cradled" when caught; i.e., the lacrosse player
reaches out for the ball and carries it inward toward her
body as if she were cradling a baby. The effect of this
strategy is to lengthen the time over which the collision
occurs and so reduce the force on the lacrosse ball. Now
that's physics in action.
Another memorable in-class demonstration
was the throwing of an egg into a bed sheet. The bed sheet
was held by two trustworthy students and our best pitcher
(so we thought) was used to toss the egg at full speed into
the bed sheet. The collision between the egg and the bed
sheet lasts over an extended period of time since the bed
sheet has some give in it. By extending the time of
the collision, the effect of the force is minimized. In all
my years, the egg has never broken when hitting the bed
sheet. On the other hand, it seems that every year there is
a pitcher who is not as accurate as we expected. The pitcher
misses the bed sheet and collides with the whiteboard. In
these unexpected cases, the collision between whiteboard and
egg lasts for a short period of time, thus maximizing the
effect of the force on the egg. The egg brakes and leaves
the whiteboard and floor in a considerable mess. And that's
no yolk!
The
Effect of Rebounding
Occasionally when objects collide, they bounce off each
other (as opposed to sticking to each other and
traveling with the same speed after the collision). Bouncing
off each other is known as rebounding. Rebounding involves a
change in direction of an object; the before- and
after-collision direction is different. Rebounding was
pictured and discussed earlier
in Lesson 1. At that time, it was said that rebounding
situations are characterized by a large velocity change and
a large momentum change.
From the impulse-momentum change theorem, we could deduce
that a rebounding situation must also be accompanied by a
large impulse. Since the impulse experienced by an object
equals the momentum change of the object, a collision
characterized by a large momentum change must also be
characterized by a large impulse.
The importance of rebounding is critical
to the outcome of automobile accidents. In an automobile
accident, two cars can either collide and bounce off each
other or collide and crumple together and travel
together with the same speed after the collision. But which
would be more damaging to the occupants of the automobiles -
the rebounding of the cars or the crumpling up of the cars?
Contrary to popular opinion, the crumpling up of cars is the
safest type of automobile collision. As mentioned above, if
cars rebound upon collision, the momentum change will be
larger and so will the impulse. A greater impulse will
typically be associated with a bigger force.
Occupants of automobiles would certainly prefer small forces
upon their bodies during collisions. In fact, automobile
designers and safety engineers have found ways to reduce the
harm done to occupants of automobiles by designing cars
which crumple upon impact. Automobiles are made with
crumple zones. Crumple zones are sections in cars
which are designed to crumple up when the car encounters a
collision. Crumple zones minimize the effect of the force in
an automobile collision in two ways. By crumpling, the car
is less likely to rebound upon impact, thus minimizing the
momentum change and the impulse. Finally, the crumpling of
the car lengthens the time over which the car's momentum is
changed; by increasing the time of the collision, the force
of the collision is greatly reduced.
Go to Lesson 2
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